Version: 3.0
Last revised: 2/25/24
First publication: 7/24/23
Legalese: This is an original work. This document and ruleset are protected by pertinent copyright laws. All rights reserved.
Visual Guide: A video guide to this official rulebook can be found here (Part12).
TABLE OF CONTENTS
This is a version of the original Kabetopo adapted for four players. This overview assumes that you’re already familiar with the standard 1 vs. 1 ruleset.
OBJECTIVE
The objective is the same as in the two-player game:
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Score points by:
SETUP
Everyone’s resource pool starts with: 3 walls, 2 monoliths, 1 portal, and 1 lock. No speed tokens.
PLAYING THE GAME (Differences from the two-player game)
SCORING POINTS
CONTINUING THE MATCH
THE THREE PLAYER GAME
And there’s a 3-player game too?! Yes. Same rules as the 4-player game, just use 3 spies – East, South, and West. No North. East gets the first turn.
The following rules aren’t part of the main ruleset. They’re optional and are experimental for the time being. You might want to add them to your game to spice things up.
MISCHIEF
After a player declares Tadaima, and they still have walls, monoliths, portals, or other resources remaining in their resource pool, they may continue to take their turn, dropping a single resource to hinder other players until there is nothing left in their resource pool. Or, they may pass on dropping a resource until their next turn. Or, they may stop playing until the game is over.
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